Itemstats not updating

22-Nov-2019 06:51 by 2 Comments

Itemstats not updating

- Tested Val medgun elite - right around 1200 capacity.- Calculated Slim's max potential healing with healing burst if every leech gun shot hits at close range, now with exact healing burst numbers given from patch notes for both healing others and self.Much higher than my initial approximation (8,832 vs 5,580 self) Version 1.01added Parnell supersoldier dps and fixed a few mistakes. orange highlight needs re-testing Version 1.0Current as of April 30th PC patch 2.3.6 that reduced perks This....... If there is one thing gets me psyched, it is numbers that can be used for shenanigans (my god, I sound like such a dork).

70 AD >> 100 AD 20% crit Added Value: 1050 gold Cost: 1000 gold 250 HP >> 350 HP 40% AS >> 50% AS 25 AD >> 35 AD 5% MS >> 8% MS 250 Mana >> 350 Mana 20% CDR Added Value: 1405 Cost: 1000 350 HP >> 550 HP 55 MR >> 90 MR 300 Mana 10% CDR Added Value: 1162 gold Cost: 1000 gold 120 AP >> 175 AP (with passive) 162 AP >> 236 AP Added Value: 1614.9375 gold Cost: 1000 gold 400 HP >> 550 HP 40 AD >> 60 AD 20% CDR Added Value: 1100 gold Cost: 1000 gold 425 HP >> 625 HP 60 armor >> 90 armor Added Value: 1132 gold Cost: 1000 gold 200 HP >> 300 HP 150% base mana regen >> 250% base mana regen 50% base health regen >> 100% base health regen 10% CDR Added Value: 916 gold Cost: 500 gold 60 MR >> 75 MR 30 Armor >> 50 Armor Added Value: 850 gold Cost: 500 gold **[UNIVERSAL RULES]( Z2Ew M-universal-rules)** **[Boards User's Guide 🔰](https://leagueoflegends.com/en/c/community-moderation/at IUBQPe-boards-users-guide)** **[Boards Discord 💬](https://leagueoflegends.com/en/c/community-moderation/q Vlcul PP-boards-moderation-discord)** **Game** [Gameplay]( [Player Behavior]( [Story, Art, & Sound]( [Player Recruitment]( **Boards Community** [Let's Talk: Boards](https://leagueoflegends.com/en/c/community-moderation) [Memes & Games]( [General Discussion](https://leagueoflegends.com/en/c/general-discussion) [Esports]( [Event Finder]( [Mechs vs Minions](https://leagueoflegends.com/en/c/mechs-vs-minions) **Creative Corner** [Concepts & Creations]( [Streams & Videos](https://leagueoflegends.com/en/c/league-videos) [Roleplay]( *** **[Dev Corner]( *** **Support & Feedback** [Service Status](

This addon uses new API and displays stats differences between currently equipped items and mouse-over items in your bag (as you can see on the screenshot).

Hopefully ZOS devs will add this functionality to the game before Orsinium release (similar functionality is already used in the gamepad UI).

A couple things to explain in the headers below: As far as accuracy, it's certainly possible I slipped up somewhere, but in general I've tried to verify damage numbers multiple times in game to be sure. Some things I don't have exact numbers, but didn't want to wait on: Flamethrower & napalm launcher (burn damage doesn't register on scoreboards so I made an estimate based on this video)Lightning gun (always get around 850 whereas someone else tested and got 1k), Would need help verifying.

Laser cutter - shouldn't be off by more than hundred.

Comparisons will be added for gear which: ------------------------------------------------------------------------ r26 | ogopogo83 | 2014-10-22 0000 (Wed, ) | 1 line Changed paths: A /tags/v1.0.10 (from /trunk:25) Tagging as v1.0.10 ------------------------------------------------------------------------ r25 | ogopogo83 | 2014-10-22 0000 (Wed, ) | 1 line Changed paths: M /trunk/Set Fix for empty equipment set assignments ------------------------------------------------------------------------ r23 | ogopogo83 | 2014-10-19 0000 (Sun, ) | 1 line Changed paths: M /trunk/Set Fixed bug where if an equipment set would empty a slot or not change the currently equipped item an LUA error would occur ------------------------------------------------------------------------ r21 | ogopogo83 | 2014-10-17 0000 (Fri, ) | 1 line Changed paths: M /trunk/Set Fixed hooks for 6.0.2.

Starting with update 2.2 there is a new stats panel attached to the character equipment panel.When people click "Compare" and a window pops up comparing to their currently selected character's weapon, they usually expect that the weapon being compared will also use base stats as if it was on the same character.In the current state of the game, the weapon being compared should be in the inventory of the same party member as the weapon it is being compared to.[Other remarks / Comments]The "Resolution" sabre is in Eder's inventory, but although I'm comparing it to my character's sabre, Resolution uses Eder's base stats to calculate the damage - 17-25 instead of 18-27.Some Dev quote sources:- Val sniper: 140 damage https://talk.turtlerockstudios.com/t/telemetry-and-game-balance/588/3974- Bucket turret damage/shot: 21 https://talk.turtlerockstudios.com/t/post-beta-tuning-adjustments/29590- Bucket rocket launcher: 75 11% (~85) dmg https://talk.turtlerockstudios.com/t/post-beta-tuning-adjustments/29590 & https://talk.turtlerockstudios.com/t/pc-patch-1-3/48299- Parnell shotgun: 8 pellets 14dmg/pellet https://talk.turtlerockstudios.com/t/parnells-reliance-on-medics/24028/38- Cabot amp: 1000 bonus damage (2 dmg 500 ammo) https://talk.turtlerockstudios.com/t/parnells-reliance-on-medics/24028/41- Crow charged sniper shot: 120 damage https://talk.turtlerockstudios.com/t/telemetry-and-game-balance/588/3778 Updates: Version 1.02- Updated to patch notes 2.38/2.08 from May 14th- Torvald's mortars from 4.5s to 6.0s reload.Loses out on 3 mortars per 60s or 2700/2890 elite potential damage.This is not a Board for gameplay bugs, please head on over to [Report a Bug]( for that.